Getting started with Architect 3D
Sketch your first house in Architect 3D 26: lay out rooms in QuickStart, switch to the 2D plan, check it in 3D, add doors and windows, then furnish.
Draw walls and rooms
Draw your floor plan wall by wall or room by room in Architect 3D, set exact wall lengths, divide a room in two and open rooms into one space.
Add doors and windows
Place doors and windows in Architect 3D: choose a style, set width, height and elevation, flip the hinge or swing side, and move an opening along a wall.
Move around in 2D and 3D
Zoom and pan your 2D plan, then fly around and walk through your house in 3D with the mouse in Architect 3D, and set the 3D navigation speed.
The design assistant, tools and libraries
A tour of what Architect 3D gives you at each stage: QuickStart to start, plan tabs to build, and object and colour libraries to furnish and decorate.
Create a roof plan
Create a roof plan in Architect 3D 26: use predefined roofs, the freehand roof tools or the automatic roof, add dormers and skylights, then combine floors.
Create elevation drawings
Draw and annotate the front, back, left and right elevations of your house in Architect 3D 26, the drawings a planning or permit application asks for.
Create cross sections
Cut through your design at any angle with the 3D Cutaway tool in Architect 3D 26, then annotate and print the cross section for your permit drawings.
Create a site plan
Draw a site plan in Architect 3D 26: import or trace the plot plan, convert lines to property and topography lines, add the house and outdoor areas.
Draw a topographical plan
Model the slopes and levels of your plot in Architect 3D: draw topography lines, set their elevations, add a slope, ground fill and edging, in 3 steps.
Design a wooden mountain chalet
Step by step, plan a two-storey wooden chalet in Architect 3D: floors, wall thickness, a deep-eaved roof, shed walls, a chimney, wood and stone finishes.